Previous Entry Share Next Entry
Testing full circle
Bar Harbor
I've been playing tons of the new Sentinels of the Multiverse app. I've also, being me, been making lots of suggestions / bug reports on their forums. I have made myself sufficiently annoying/useful that they've invited me into their beta, so I can give more immediate feedback :-)

It occurs to me that my very first toe-dipping into the games industry was an unpaid gig as a beta tester for an early computer version of Magic: the Gathering. You can take the boy out of QA, but you can't take the QA out of the boy :-)

  • 1
Oh, did you beta test Shandalar? I didn't know that.

Yep. Not very much, but I was there.

Heh! It does seem like a particular mindset that is hard to put down. wispfox routinely finds bugs in everything she or not...

Let me just say thank you-- I look forward to that app being better...

You're welcome! The current beta already fixes a bunch of niggling UI stuff. Lots left *to* improve, but they seem eager to do so.

That's good to hear-- the UI issues, stability and speed (on my iPad 2, at least, the app is slow and prone to crashing; I was willing to accept that from XCom, with its AI processing and graphics ported from Unreal Engine, but SotM shouldn't have any of those issues to contend with...)

I am also on an iPad 2, which is very much minimum spec. I do suspect some memory leakage, as the speed (for me) gets progressively worse over time, but they are doing what they can to improve it. The frequent crashes *would* be a deal-breaker for me if they hadn't done such a good job on "Continue Game". On average, a crash costs me about 1 minute; I don't *want* to lose that minute, but I've seen much worse.

That's a decent summary of my experience, yes. It's still worth playing, but the slowdowns and crashes are annoying.

  • 1

Log in

No account? Create an account